THE FULL SETUP

Claude got Mario Kart 64 running natively on the iPhone Duo at 120fps.

It runs on the Duo's big inner screen, and it keeps racing when you fold the phone shut. Claude Code built the app, installed it over a cable and loaded the game file. I mostly held the phone.

Neej

Neej

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HOW IT WORKS

  • →This is SpaghettiKart, a native port rebuilt from Mario Kart 64's decompiled code. There's no emulator in the middle. You supply your own game file. None come bundled.
  • →A free tool called PadMint builds it into an iPhone app called SpaghettiPad. Unlike the Zelda port, it already draws on the Duo's inner screen and already has the 120Hz opt-in, so the black-screen fix and the Info.plist edit from the Zelda setup aren't needed.
  • →Only the US version of the game works, and it has to be a .z64 file.

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Every step and Claude prompt: the build, the install and getting your game file onto the phone.

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